How To Play No Chill
We now have 2 versions of the game. No Chill is the physical 90 cards in a box, which is no longer sold. Congrats if you were able to buy it from 2020-2022. No Chill 2.0 is where there are 90 FREE digital cards. You can unlock these cards after you purchase any No Chill Theme Packs.
Object of the Game
All players take turns picking up the card on top of the deck. Doing the action or answering the question on the card in each round scores points for the player. No Chill only rewards you for wild answers. Win by having the most points at the end of the game.
Setup
Select 2 or more punishments from our punishment table. Shuffle deck. Place deck facedown in the middle of the group
Punishment Table

Game Play
Player that has the most sexual partners in the group goes first. Play passes clockwise.
Player picks the top card on the deck. To see what you do for each card, check below. If you do not do or answer the cards’ action or question to satisfaction then you will be punished by the punishment table. Rotate between the multiple punishments you've chosen to play with. Ex. Player 1 doesn’t do the card so he does punishment A. Player 3 doesn’t do the card so he does punishment B. Player 1 quits again so he does punishment C.
Dare
When this card is picked, the player must do the action described on the card. After completed, the player may add the card to their personal deck.
*In order to prevent lame interpretations, it is up to the group to decide if the action the player did satisfies what the card told the player to do. If the group agrees the interpretation is lame then the card goes to the bottom of the deck for another player to pick later and the player must be punished by the punishment table because they are lame.*
Would You Rather
When this card is picked, the player must say what they would rather do out loud no matter how embarrassing or nasty the options may be. After completed, the player may add the card to their personal deck.
*In order to prevent cheating, players must pick an option or be punished by the punishment table because they are lame.*
Truth
When this card is picked, the player must answer the question honestly or do the action truthfully. After completed, the player may add the card to their personal deck.
*In order to prevent cheating & lame answers, if player says anything along the lines of “I don’t have any”, “I never”, “No”, or any other phrase that equates to a lame answer then the card goes back to the bottom of the deck for another player to pick later and player must be punished by the punishment table because they are lame.*
Most Likely
When this card is picked, the player must truthfully point and say the name out loud of whoever out of the group they believe most likely fits the card. After completed, the player gives the card to whoever they pointed out.
*In order to prevent cheating or saving a friend from embarrassment, players must pick someone but cannot pick themselves or everybody or they shall still be punished by the punishment table because they are lame.*
Never Have I Ever
When this card is picked, if the player has done the action then the player may add the card to their personal deck.
*If a player has not done the action then the card goes back to the bottom of the pile for another player to pick later and must be punished by the punishment table because they are lame.*
5 Words Or Less
These cards are like foreplay to warm up your dirty minds. When this card is picked, the player is now the clue-giver. The player to the right of the clue-giver is the guesser. The player to the left of the clue-giver is the timekeeper. The clue-giver must give clues to what the word on the card is within 5 words or less. The guesser must use the clues to guess what the word is on the card. Players have 30 seconds per card. After completed, the guesser may add the card to their personal deck.
Clue-givers cannot say “rhymes with” or “sounds like”. Clue-givers cannot make any gestures that will lead a player towards one of the words. Clue-giver cannot give a clue that uses part of the word that they are trying to get the player to guess. Ex. Card says Blowjob. Clue giver can say “giving head to penis”
*In order to prevent cheating, if it is agreed upon by the group that the clues are considered bad clues and the guesser does not guess it then the guesser gets the card to add to his personal deck. If it is agreed upon by the group that the clues are considered good clues and the guesser does not guess it then the card is added to the clue-giver’s personal deck.*